On the other hand, this is the last dungeon before we dive into the final one, so you'll want to train the ones you've been neglecting so far. And make no mistake, even though it lacks a proper boss battle at the end, this is pretty much the Zozo/Floating Continent of the WoR you get used to the royal treatment when, all of a sudden, the battles heat up and you're in danger again. On the one hand, the stronger the characters you bring, the easier a time you'll have in this dungeon. Square calls it 'Phoenix Cave' and you kinda just stop thinking. You know, this is the first time that it occured to me this area is probably just a volcano. Once above this point, you can use the 'cancel' button to lower two teams of four characters down into the dungeon. The Phoenix Cave is indeed hidden where the mountains form a star just north of Tzen (where you found Sabin earlier), there is a large mountain range with a hole right in the middle. Once we get the relic he's likely searching for, we may be able to find him. We can use all the power we can get, and, with Locke still nowhere to be found, it doesn't hurt to head to where he might be. It's more than likely this is the same item, and it's also possible this is the item Locke has been searching for. We haven't come across any object of this great a power yet, but a hidden letter in the painting of Emperor Gestahl mentioned 'the treasure' lying somewhere where the mountains form a star. Party: Optional: Terra, Cyan, Shadow, Edgar, Sabin, Celes, Relm, Strago, Setzer, Mog, Gau, Gogo, UmaroĪlmost a year ago, you met a man in the Auction House in Jidoor that talked about a relic that could 'bring back wayward spirits', but he had to admit that only in the Imperial capital of Vector could a relic like that be found. Enemies: Ouroboros, Face, Zeveak, Chaos Dragon, Seaflower, Galypdes, Necromancer, Clymenus
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